Creating characters, backgrounds, and scene transitions, bringing creative ideas and concepts to life.
Working with game designers and others to create storylines involving the characters.
Creating sketches, artwork, and illustrations.
Drawing storyboards and concept the story frame-by-frame.
Working with editors to bring together the layers of animation, including backgrounds and graphics.
Sequence frames together to create animation.
Designing a variety of characters with different personalities.
Time characters' movements to soundtracks or voice-overs.
Developing concepts for characters and pitch ideas to clients.
Designing animated backdrops for characters.
Working within the bounds of 2D animation, stop frame or computer-generated animation.
Designing and animating dynamic characters, objects, and environments.
Creating icons, UI elements and other 2D art needs.
Creating art work for reference use by the Art team, and for promotional & marketing purposes.
Meeting set deadlines with completed and fully realized animations
Communicating with team when assistance is needed or challenges are presented on the projects
Bachelor's degree standard